Showreel 2018

Showreel 2015

Breakdown

 

Rango: (2011) Animated feature [0:00 - 0:30]

- Cloth simulation using nCloth for Rango and WoundedBird.

 

SF Cinema & Coca-Cola commercial[0:31 - 0:41]

- Rigging and deformation for a Can character.

- using nHair for dynamic simulation on hat.

 

Motion capture[0:42 - 1:21]

- Capturing motion data using PhaseSpace system with 16 cameras and 38 active markers.

- Cleaning motion capture data using Vicon Blade.

- Retargeting Motion capture data to a character using Motionbuilder.

- Transfering Motionbuilder character to Maya rig.

 

Animated Short Film [1:22 - 1:28]

- Creating auto-rig script using python for a hybrid creature with animal legs and human body.

- Creating asset workflow.

 

Animated Series: Paddle Pop Begins [1:29 - 1:38]

- Rigging and skinning for Shadow master[1:29 - 1:33]

- Rigging and skinning for Hyena[1:34 - 1:38]

 

Cookie Crisp [1:39 - 1:43]

- Rigging a prop, Controller.

 

Animated Short Film : SLF [1:44 - 1:46]

- Creating a base character rig that is used for every biped characters.

- Creating facial rig.

 

Nark [1:46 - 1:48]

- Rigging and skinning for a serpent creature.

 

Gorilla [1:49 - 1:50]

- Rigging and skinning for a gorilla creature.

 

Bird [1:51 - 2:17]

- Rigging and skinning for a bird creature.

- Adding dynamic on feather using nCloth.

 

Lion [2:18 - 2:27]

- Rigging and skinning for a lion creature.

- Creating auto-rig script using python for quadruped creature.

 

Zebra [2:28 - 2:31]

- Rigging and skinning for a zebra creature.