![Creature rigging system (Animation rig state [WIP])](https://static.wixstatic.com/media/a3258f_7e3d91d61b8148dcaf4f35639cfb8349~mv2.gif)
Creature rigging system (Animation rig state [WIP])
The [WIP] work on animation rig state of my "creature rigging system analysis" Now, I'm using only skin cluster node without any PSD node. Since I have been developing my quadruped rigging system a few months ago. The purpose would like to create a realistic lion creature rigging asset that friendly for an animator and correct locomotion according to the lion anatomy. Big Thanks to Chalermphol Wattanawongtrakool he's creature animator has experience working with MPC such as